Details:
At Santa Barbara Games, we’re in stealth mode building a stylized, session-based survival roguelite set in a dark, mystical forest. We’re a small indie team looking for an Environment Artist to focus purely on creating beautiful, painterly stylized props for our world.
This role is about making great-looking assets—trees, foliage, ruins, shrines, and forest props—that fit a cohesive, hand-crafted aesthetic. You won’t be responsible for level layout, scene dressing, or world composition. Our art lead and level designer will handle placement and integration.
Your job is to deliver high-quality assets that are rich in mood, shape, and character, and that hold up under close inspection.
What you’ll do
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